I worked the past weeks / months on a new customizable Glass Shader for Blender Cycles.
It works with 2.79 and 2.8
The Main features are
- Dispersion
- Caustics (faked, but who cares as long as it looks good)
- Volume Absorbtion and Scatter
- Raylength Absorbtion
- 2 different outputs; 1 for quality and 1 for render speed
- Caustics only output
- And it is fully customizable
- Caustic Saturation
- Caustic Brightness
- Caustic Contrast
- Dispersion Amount
- …
I had a lots of help from Gelb Alexandrov, many thanks again. He helped finding bugs, gave tips to implement new features and so on!
Still not convinced ?
Here is a comparison
Want to see some Artworks from amazing artists like Icesturm?
Did I convince you? You can check out the Shader on Blendermarket <---- *Advertisment
If you buy the Shader you support me and the Blender Foundation because they get some money for every sale!