Realistic Pokémon | FUECOCO

Wanted to make a Pokémon sculpt for a while - this one was so much fun to work on!
I tried to go with mostly hand-painted textures (+ some substance baking wizardry)
Sculpt is a mix of blender and zbrush, render was done with Cycles.

Artwork based on a concept by Matteo Gennai

More of my art here: https://www.instagram.com/paul.thureau/

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I tuned out of Pokemon a long time ago (back when the third round of new creatures came out).

I have not kept up well since then, but he looks great from a modeling and texturing standpoint. The SSS might be underdone in a few spots, but it could be the lighting and rendering settings.