hey guys, does anybody know of any good settings for the stars feature in blender that gets nice realistic results? i can only seem to get fuzzy dots, when i want realism. any help here would be aprreciated because space is not space without proper stars!
You can’t get realistic stars by using the stars “feature”
Just use particles and some nice halo texture, that’s a lot better already.
One method I’ve used successfully in the past is to use three icospheres, each scaled a bunch upwards and all around your scene. Give each of them a different material with colors from white to grayish.
Still not fantastic, but far better than the stars “feature” in the world settings (I’m not sure because I didn’t take a look at that part of the code yet, but I’m probably not far off when I say I think it’s yet another 2d-effect).
Also, don’t forget to not leave the space between the stars all blank. Put some subtle nebulae in there, and finish it all off with some bloom / glare and other stuff in the compositor.
ok thanks!