Realstic water

Dear Friends,
I am trying to create realistic water flow , but unable to get that . I am still unable to come out of the blue,green bubbles. after I select mesh the result is flow of mesh with blue , green bubbles. I have below difficulties.

  1. I have added material to my water object and then replaced Principle BSDF with Glass BSDF , but there is no change.
  2. If I render using Cyclic render instead of Eevee then The Domain became solid and I can not see whats happening inside
    I have followed many tutorial but not sure where the main change is , I know I am missing some simple setting . Kindly help me
    Regards
    Bikash

Hi, there are few things that you could have missed , baking is one of them.
Try to follow this tutorial 2.82 you probably will find the answer there:
https://www.youtube.com/watch?v=JYc_6fXEjw4

Thanks dear digitvisions ,
I got the issue , I have checked the tutorial and found that my domain settings are almost same ,how ever main thing I was missing is the patience , after clicking the render view my machine takes some time to display , in the mean time it shows only solid box . Once I save it , then close and re open it solved the issue .
Now after rendering the image I get the water with some pixels as attached , my question is that

  1. Is it due to resolution division settings ( I have set to 400), my domain approx dimension is 6m x 3 m x 4.5 m ( Hx W x D ) ? else is there any formula to calculate what should be the settings .
  2. Or there any different setting which will solve the issue

Thanks
water1

HI, i am glad you found the problem. If you can post a link to your file, i will check it for you.