Dear Friends,
I am trying to create realistic water flow , but unable to get that . I am still unable to come out of the blue,green bubbles. after I select mesh the result is flow of mesh with blue , green bubbles. I have below difficulties.
I have added material to my water object and then replaced Principle BSDF with Glass BSDF , but there is no change.
If I render using Cyclic render instead of Eevee then The Domain became solid and I can not see whats happening inside
I have followed many tutorial but not sure where the main change is , I know I am missing some simple setting . Kindly help me
Regards
Bikash
Hi, there are few things that you could have missed , baking is one of them.
Try to follow this tutorial 2.82 you probably will find the answer there: https://www.youtube.com/watch?v=JYc_6fXEjw4
Thanks dear digitvisions ,
I got the issue , I have checked the tutorial and found that my domain settings are almost same ,how ever main thing I was missing is the patience , after clicking the render view my machine takes some time to display , in the mean time it shows only solid box . Once I save it , then close and re open it solved the issue .
Now after rendering the image I get the water with some pixels as attached , my question is that
Is it due to resolution division settings ( I have set to 400), my domain approx dimension is 6m x 3 m x 4.5 m ( Hx W x D ) ? else is there any formula to calculate what should be the settings .
Or there any different setting which will solve the issue