Realtime culling?

Hey,

I’m wondering if there was a possible way to do realtime culling in blender (the game engine). I’ve seen just rendering culling scripts, but none for realtime. Is it possible, and is there one out at all?

Thanks

Pooba

it is possible.

it isn’t really a good idea, unless you are doing something really complex.

(I am hoping for the game engine, and good culling to come soon. If I am not in school I will help)