realtime visuals in blender - an example

hi everybody,
I’d like to share the results of our 2 months long dive into the gameengine/python in order to be able to do realtime visuals.

http://www.todo.to.it/media_movies/face2face2face.mp4

(size: 30MB, format: mpeg4)

The project is named Face2Face2Face, all the pictures were taken live on the dancefloor and processed with a batch to make them suitable (cropping, scaling, alpha channel) for the gameengine.

this realtime shit is sooo cool :slight_smile:

thanx so much to all the people on this forum, it is incredibly useful!

please add some screens thats too big itll take me 10 minutes at 100k! :o

here you’ll find the screenshots…
but the video makes much more sense… :slight_smile:

http://www.todo.to.it/media_various/example.html

Wow!!! That realtime shit IS cool!!!
Can you tell me what setup you’ve used? I’ve been searching the forums on how to do VJ stuff with blender, but it’s all a little to complicated for me… By any change you can host a .blend file? Or do you know a website which explains clearly on how to do stuff like that? Well, anyways I LOVED that video!! You keep up the good work!!

another example. similar AND completely different.

http://www.todo.to.it/media_movies/10100_uova_e_grilli_small.mov

Veeeeeerrrry nice!!! How you do that?! :stuck_out_tongue:

very very impressive :smiley: