RealTime with Animations

(Turrin) #1

Does anyone know if it is possible to use the physics of the game engine within animations? Somehow to set properties for objects to reacted within an animation not just a game?


(wavk) #2

Hi Turrin,

It is not possible to use Blender’s game physics in animations. It is however possible via pythonscripts. This is what the Dynamica team is developing.