My mesh is made of rectangles, but they are split diagonally into triangles when I render it.
Can someone help me have it render as rectangles again?
My mesh is made of rectangles, but they are split diagonally into triangles when I render it.
Can someone help me have it render as rectangles again?
All faces are converted to triangles for rendering. If you have a non planar face and flat shading you will therefore see it as multiple triangles.
This look more than just that. Post a link to your blend file so others can check it out