i’ve exported the UV into photoshop and opened it.
however, all the verticexes are marked in red… (there is a red dot for every vertex) as you can see here:
is there a way to ‘turn’ this off in Blender?
is it because i didn’t do any further unwrapping? (when i unwrapped first, it came out looking perfect like in the image link above - so i wasn’t sure if i had to do any pinning, then unwrapping, then merging seams…).