I have routinely got a scene in camera view and rendered (using HDTV res at 50%) with output to a Mpeg file.
But recently I noticed that in a walk animation, a small red-dotted rectangle appears within the camera view.
The animation is only rendered in a sieries of images (Jpg or Png) AND ONLY WITHIN the small dotted rectangle - so most of the mesh (seen in the camera view) is missed.
If I choose output format Mpeg, it won’t render at all. An error is flagged: “Error writing frame”.
Would someone kindly explain
a) why the small red-dotted rectangle appears, so missing most of the animated mesh
b) why the Mpeg format is rejected
I’m using Blender 2.62 and Windows 7.
Screen image is attached below - it’s a figure walking in camera view. The small red rectangle is a bit difficult to see.
Help would muich appreciated.