If you haven’t seen Guillaume Poux’s concept of Red Sonja, you should! It inspired this piece.
The second standing pose was just some fun and I got a “Heavy Metal” vibe from it. Hope you like her.
Thanks Safteyman. Most of modeling/sculpting is zbrush except the hair. The hair, fur, some uving, lighting, shaders, rendering is all blender. Some basic texture painting was done in substance painter. I’ve been using Blender for about a month and love it. Learning with 2.8 and hoping to get the majority of my workflow down in it soon.
Bartv, I tried to add a nsfw and a #nsfw to the tag line below the title but it’s not on the premade list that drops down… How do I add such a tag? Or do I just put it in the title line?
I agree with ya! But I was inspired by a piece of concept art from the very talented Guillaume Poux.
His Red Sonja is awesome, give it a search if you haven’t seen it. And thanks!
Thanks, no proper retopology. Sculpted in zbrush, dynameshed then Zremesher. Then I reproject details from previously duplicated head and polish it from there as needed.
by the way, is there a way to customize the controls of zbrush? like using the middle mouse button for the Zoom in/Out function? And also the 1,3,7 for Front,Left & Top View?