Reflected & Deformed: A Play with Sculptures from the Petit Palais

I created this short clip as part of an experiment with glass deformations, reflections, and lighting in Blender. The sculptures featured are from the Petit Palais in Paris.

For this project, I used Blender, Reality Capture/Polycam for photogrammetry, and DaVinci Resolve for the final editing. Check out the video at the end to see the results and let me know your thoughts.

Storyboard:

Final render:

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I featured you on BlenderNation, have a great weekend!

Great! Thank you, Bart!

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zamn this looks cool

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