how do I make a material that looks like metal/gold/bronze and reflects light??
I want to make an animation of a golden gun (Desert Eagle) shooting in slowmotion, so you can see the bullet (the bronze color) move out of the gun. Don’t really need the metal right now, but I just thought it was good to know for maybe later projects…
hope some of you guys can help me!
Also, when making a metal, especially the burnished copper of a fired round, be sure to up the filter value on the relfected texture to blur it a bit - turn down the col slider on the texture so the base (copperish) color of the material shows through, and for metals, always make sure that the spec color is a shade of the base color - not white.
thanks for the help!