Location: Rosenbach, Austria
software: Blender, Photoshop
commercial project
Addons used: Graswald, G Scatter, Vegetation, E-Cycles
Mountains created with the help from Environments course by Martin Klekner
Assets and textures from Poliigon
Feel free to ask any questions!
Thank you!
contact: szostakowski.a@gmail.com
Thanks a lot! It was rendered on a GPU rtx 2080 ti. As for the memory it reached an 16 gb of memory on rendering. Don’t know how its possible on a 11gb graphic card but it worked
Thanks. Probably you’re right. Yea significant portion of the scene is the tree system on mountains. Also I was using E-Cycles so maybe with the addon the memory is calculated differently or something
This is actually good news. I don’t know that Cycle, E-Cycle can render out of core.
You never can be sure. Make tests which show that you are in “safe zone”., but when make full res. render with high settings stuff easy can go out of control. Especially because some region of scene always are more demanding ( refraction, SSS, displacement, etc. ). Just look on render screen how memory usage go up and down.