In Blender, is there a way to rename bones that have been created with AutoRig Pro and have the new names show up in UE5?
Found the solution: I can rename the bone in the Bone Properties tab.
In Blender, is there a way to rename bones that have been created with AutoRig Pro and have the new names show up in UE5?
Found the solution: I can rename the bone in the Bone Properties tab.