I built a small render farm at my office (using all identical machines and version of Blender) started a network render using my own computer as both the client and master. (internal render engine) clicked on animate over network and then about 5 frames rendered very quickly and then the whole process stalled and stopped. I checked the 'Open Master Monitor option" and it said the other 534 frames of my render were queued (and they stayed queued for a very long time) even though the first 5 went through no problem. Does anyone have any ideas what might be causing this process to stop?
Mac Based Render farm (all machines are big and fast) Blender 2.69RC1