I have my glass model in blenders 2.8 beta, I want to render it and get alpha transparency which I can place it on other background and it can be see through. I have try with view layer but it does not work.
Please advise
I have my glass model in blenders 2.8 beta, I want to render it and get alpha transparency which I can place it on other background and it can be see through. I have try with view layer but it does not work.
Please advise
I’d render it on a green background and then key out the green colour.
you should be aware though that you are going to lose the refraction and caustics that glass casues if you place the glass in a non-3d software
Oh … Sorry, no offense but, I wouldn’t advice to do that.
Just check transparent
in Render
→ Film
params, and save it to RGBA png
See you ++
Tricotou
it won’t work.
transparency over glass is not transpaert anymore
you just changed my life