Render in Cycles got pink with lightning, ok only if HDRI image

I test a good amount of tips, verify textures, HDRI path, rebuilt the scene of this exercise from scratch etc etc

Cycles render well only with lightning from HDRI image, but got pink if I include any light asset to adjust internal light or outside the room.

Other observation is that when I realize lights where the pink source, hidding them, I see in the viewport the image like I wish to more or less, but finalizing render, there is that half circle of light in the glass that should not be there since the external light is off. - I don’t understand why, since the light is not there and the HDRI have no such a blank circle to reflect like this

any advise to me for testing?

and this is the expectations - posting as reply since newbies are forbidden to post more than 1 embedded image per post here

Welcome!

You have hidden the lights in the viewport, but they are still set to be visible at render.

render_vis

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