It is my first time compositing a render in blender and I’ve run into this issue that has got me stumped. For some reason, my renders are not coming out in the way that they appear with the view node in the compositor. The image is still being rendered with some of the composited FX, but it does not look the same.
Additionally, it seems that composited FX aren’t appearing in the render unless they are within the scene geometry. In this case it is the glare on the text, for some reason this does not want to render above the transparent background.
However, once you have saved the image, the alpha layer will cause the glare to get mixed with the background color behind your letters, the color you would see if the image didn’t have transparency. So you will need to have the image’s background be the color you want your glare to have in the final result. That way, you can get close to what you want, but it will always look slightly different from the compositor.
Are the letters slightly transparent? If yes, that could explain their different look. They get blended with the background color differently depending on how the alpha is applied/calculated.