OK, I will try and explain this as best I can!
I am trying to render two animations from the same scene to bring into AE, each containing a different set of objects. Is there a way to render each animation with the other object masking the current object when it is in front? As if to render the scene then subtract the objects not selected, so where they were it simply shows the background.
I have had a play around with Nodes but no luck so far… im sure its something to do with alpha and maybe subtracting render layers but I cant quite figure it out.
Cheers
.MESH