I have two png’s with transparency that I’ve animated in Blender, over a third (background) Png.
It all looks good in the program itself, but when I try to render it, as a png, I get this:
Oviously I don’t want the squares round the lamp and the head
I have set it to RGBA and changed alpha from sky to transparent
I am a beginner in Blender, please help.
In the material settings for the textured planes have you enabled transparency, set the alpha value to zero and for the texture set it to influence both color and alpha
I have enabled transparency in the material settings and set the alpha value to zero.
For the texture, the box’s for both color and alpha were checked, and set to value 1.
Hi, if you open, or just take my word for it , the image, the squares around the head and lamp are actually transparent, but the transparancy ‘goes thru’ the background image, shurley there’s just some box to check, or some value to adjust ??