i’ve checked around these posts and have tried to make adjustments but I can’t seem to get my project to render properly.
Here’s the deal: I’m running on a MacBook, OS 10.6.8, using Blender 2.64.0 r51232. Because the MakeHuman version for this Mac OS (MakeHuman 1.0 alpha 6) doesn’t work well, I had to use a PC, running Windows 7 and MakeHuman 1.0 alpha 7 to create my character. I ensured that my Import/Export User Preference in Blender on my Mac was checked to accept .mhx files. I then imported my MakeHuman character into Blender on the Macbook, moved the light and the camera to where I wanted them, and tried to render. At first I got a quick black and white ghost image of the character (which looked a little funky, as if there were two images or two angles of the same image), the screen went blank, and then when the rendering process continued, grey tiles began to cover up the black screen leaving only a grey blank screen.
Here are the things I’ve checked:
- That the camera is pointing at my character
- That the light is pointed toward my character
- That Restrict Renderability in the Outliner Editor Window is deselected
I haven’t used Blender in quite a while, so my learning curve is once again quite steep. So no doubt I’ve done something rather nooby with my settings, or have forgotten some important step. But I’m hanging in there and am looking forward to geting this project working. Any suggestions will be much appreciated.
If needed I can try to upload the file. It’s 19MB and I’m not sure if that’s too big. The project is in the beginning stages so I’ve done no real adjustments to the character. Before I do a lot of tweaking I wanted to make sure it would render.
Thanks for any assistance.
P.S. The PC is not mine. I only borrowed it to create my MakeHuman character. Otherwise I might have been tempted to do the entire project on the PC vs. my MacBook.