What’s up, I’m new to Blender and am having issues rendering. Whenever I push render image, it’s stuck rendering the same view that doesn’t correspond to any active camera. There is only one camera, and the rendered view doesn’t seem to respond to the camera view or changes to the camera placement.
There don’t appear to be any keynotes and I have the compositing and sequencer boxes unchecked. This set view has changed a couple times after deleting the camera and adding a new one, but it eventually defaults back to this same wrong view. None of the changed views have matched the active camera. I’ve worked with chatgbt to try to figure it out and nothing seems to work.
Here is the desired view in the Layout tab and the end result in the rendered window. Thanks!

