I know this topic has been discussed many times but seriously I tried everything for hours and still dont get it!
To simplify my problem, lets have a look at the following scene:
I would like to render only the cube with its shadow on the right (on the plane, transparently). The plane itself should not be rendered. How do I get that result? I tried light path, masking different layers, ray visibility etc. It doesnt work, maybe because I use meshes as lights?
Thanks in advance!!!
shadowrendering.blend (566 KB)