Render turns my material black

So it usally looks ok but on the picture you can see how it acually looks then I press render.


It for some weird reason also looks like this then I press the “shading” tab.

Welcome to BA :slight_smile:
Do you have any lights in your scene? I’m guessing not- you need them

I have them on I think
Namnlös

I have checked several tutorials an webpages to try to fix this issue and I’ve tried for half an hour lol

Can you share your file?

Welcome :tada:
Change material alpha to 1 and enable screen space reflections. :wink:

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Im still learning how to do simlpe stuff, Change material alpha to 1 where do I do this :sweat_smile:

I am so confused just looked at the materials and all three off them (2 for bottom part and 1 for top) are both blacked out. Im so confused

Oh… yes… (hmm the default is 1 so… anyway)… select the material then there is on the right side Surface … or look here…

…and the relection in Render Propeties (Camera Icon)…

How do I get the left side of your screen :sweat_smile:

It’s part of the shading workspace… (see top row) …the shader Editor…

That one is already on one :frowning: Still looks the same then I render even thought the material is different now

Since you have two lights in the same position … just lower one a bit to light the darker lower part of the object… also pure black might be not sooo good… (maybe with some noise as bump…/)

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Hmm… even without changing the color but a liitle more metallness and bump…:

… yeah … you have to toggle the images to see the slighly difference…

Thank you I figured out what was wrong :slight_smile: