My first useful contribution to Blender community. Well, at least, I hope it will be useful
Because I don’t like “Save UV Face Layout” script that currently comes with Blender I decided to write my own. It’s too big for inline code (13 KB), so here is ziped version:
Note: Script only tested in Blender 2.44 and 2.45 (Python 2.5) on Win XP.
I tried the script with Blender 2.45 for OS X and got this error:
Compiled with Python version 2.3.5.
Checking for installed Python... got it!
File "render_uv_seems.py", line 177
for face in map(list,(face.uv for face in workingMesh.faces if face.sel)):
^
SyntaxError: invalid syntax
I have updated my script with this fix and some other things (Draw.Label is replaced with Draw.Text). But It’s still untested even in python 2.4 environment. If interest for this script would be high enough, I will consider to update this script for work under 2.42a and 2.43 versions of Blender.
I gave this new version a quick test running Blender 2.45 and Python 2.35 under Mac OS X and it seems to work without errors. I particularly like that it can save UV maps with an Alpha channel, that will save me several steps! Thanks very much!
Hi, when I hit render or render and save all I get is a black image. Any Ideas on what I’m doing wrong? Blender 2.45, python… 2.5. Running on XP. I cannot get it to work on any of my projects, not even a cube. Please help, thanks!