I have a .hdr image as world color enviroment texture
When it renders you can see the lighting as you should and the image of the hdr
I want the lighting but not the image to show in my render.
Thanks
I have a .hdr image as world color enviroment texture
When it renders you can see the lighting as you should and the image of the hdr
I want the lighting but not the image to show in my render.
Thanks
Hi, switch off Camera in World > Ray Visibility.
Reflections still exists, no idea if it is possible to switch it off too.
Cheers, mib
Render tab - Film - Transparent maybe?
Go into World node tree, add another Background node, MixShader node and mix two Backgrounds using LightPath - IsCameraRay.
One Background will light Scene while other will be visible in render.
Perfect thanks