is it a common thing that rendering two different graphics cards yields two different results, or what might be the reason.
I hope you can help, as of now, i obviously can’t spilt a rendering project over two computers.
That pinkish colour on the other picture cone suggests your textures are not found on that other computer. But I’m just guessing, because as far as I know, the results should be very same. Years ago there was some problems, but not after that.
I tried to load them into photoshop, and subtract one from the other.
It seems it is the materials where i have applied the Subsurface Scattering shaders, that is different.
The one card is a Nvidia and the other one is an AMD card.
Is Blender more suited for one type of card then another?