Rendered animation shows frame ghosting (jumps) when used in VegasPro

Hi, I have 4400 frames, rendered out at 24 FPS 1920 x 1080.

I put 500 frames at at time into VSE, end up with a 3gb AVI files. (9 files total across the animation, 3gb each)
I take that file into vegasPro to add other effects. (labels, other data, wipes, transitions, sound) (I know i could prolly do it in VSE - but VegasPro has more options i need and I am familiar with it).

When I render out of vegasPro (at a few different settings, and frame rates).

I keep getting a ghost effect of frame to frame, and even an effect that looks like things jump.

Any ideas?

I have the 4400 images (PNG), and can simply redo the VSE to match any settings that anyone knows works for final VegasPro render. (full HD final render - FPS at this forum suggestion).

thanks.



is sample of the original PNG

Are you rendering Individual Frames first from Blender?

yes, the 4400 frames are PNG (1920 x 1080) 100% no compression, 300 samples

Try http://www.youtube.com/watch?v=HLmftTFramw . It’s just from a google search, I haven’t used vegas in a while.
Its good to have the raw frames for backup. But unless you’re compositing its increadibly tedious (and very memory expensive) to edit using frame sequences. Render out an h.264 mp4 or even a jpeg quicktime using those frames, either in vegas (if that fix works) or use the blender compositor to do it. Then edit using that, it will save you a lot of hassle

well Words - you are the man. I made the changes as your youtube link said to test and it works perfectly. I cant believe it was such a simple fix - but the VegasPro “shut off resample” was what it needed. Really appreciate your idea and the direction…ya nailed my problem! Thank you again.

I agree with Words on this… to some extent… if your rendering from 3D you absolutely must render out to frames… you will loose an enormus amount of time if there is a mistake in the middle of a render if you try to render out to sequences… doing indivdual frames is always the best option when coming from 3D …
however once you have those frames and start compositing… yes… working with squences isthe way to go… it then often becomes an issue of matching video formats and lighting issues and blur sequence matching issues etc…