I’m new to the hair/fur system and I’m finding some problems at giving some fur to a character. While I’m working on the viewport everything is fine, also works fine if I don’t comb the hair. I have a hair particle system with children, and combed as you can see in this picture:
But when I hit the render button, everything go wrong and the combing messes up totally:
And when I return to the viewport, it looks the same as the render:
But the weirdest things is that if I just change the current frame, the hair state return to the look in the first picture.
Have anyone a clue why is this happening? I’m running 2.71 and also I show you the modifier stack, in case that the order of the Particle System modifier has anything to do (in the next post).
Thanks in advance you awesome guys!!!