hey, i have a model that is uv mapped, and I would like the materials to be drawn onto the uv map, is this possible without texture paint? I have already assigned multiple materials to certain faces after the model was uv mapped. now im just trying t get my uv image to render with the materials on it, I will attach my blend below
I am trying to do this same thing and for some reason, I have no idea where the render settings are located. Can anyone give me more exact instructions? I cannot find “bake.”
“bake” is a render option,
so its located in the options-menu in the submenu
for render (= the little photograph-icon) - in this
submenu there are other render-things like image-size
for render, where to save the rendered images/videos
and “bake” is normaly at the end.
And you know how to open/unfold/fold the sub-sub-menus
(its a tiny little triangle in front of the menu-name …)