I have a rendering issue that I cannot seem to fix. The image rendered when pressing F12 shows errors on the belt, collar, neck and upper arm area of a model that I am working on. I have already tried the “recalculate normals outside” option, as well as the “set smooth” option and I have also used the “remove doubles” option for the vertices. I also used shift+E to ensure that all of the edges on the model were soft. All of these options made no difference whatsoever to the results I get when rendering the model with F12. Can anyone tell me what I’m overlooking?