Hey everyone, I have been searching the internet for some time now and I still cannot find an answer to this problem, and I have seen people with similar problems, however they aren’t entirely the same.
I am trying to render a scene for an animation I am working on, however when I go into “rendered mode” it says this “CUDA error at cuCtxCreate: Launch failed”.
Specs -
Intel Core i3-6320 CPU @ 3.90GHz
16GB Ram
Windows 10, 64 bit operating system
GeForce GTX 1060 3GB
(if you need any more just ask)
I have it on GPU Compute, I’ve checked I am on Supported set not experimental. I just don’t know why its saying this and when I render it looks like this (see attachment). I appreciate any sort of help from anyone. Thank you.
If you’re getting that error it means your scene is taking up more than the 3gb VRAM on your card. You have a slower CPU but it seems like you’re going to have to render this scene on your CPU or simplify the scene a little.
Turning off render visibility (camera icon) will prevent the object from being exported, so it won’t use extra memory even if it’s on a visible layer. What does still take memory is hiding a layer in the render layers tab instead of setting ‘exclude’ for that layer, as that merely hides the object from camera rays. It will still be loaded so it can appear in secondary bounces.