As it shows in the UV/Image Editor window.
I don’t know if it has anything to do with the fact that this one is my 4th UV map for the same model. But somehow I get this blown up UV faces. Normally I can start afresh by simply selecting all UVs then reset them. Except this time they’re not going away
Any ideas why would that be?
For now I suppose I could scale them down and put them aside…