I was hoping to get some feedback on a small environment I thought would be fun to make, and also (if it’s not too far off topic) get a reality check on how far my skills are from being marketable yet haha. Here are three shots that cover the majority of it:
(small sun angle change in this last one)
It’s supposed to be a restaurant/cafe thing that sits at the entrance to an underground subway.
Honestly I’m pretty happy with it, but that’s precisely the problem haha - I think it’s more complacency than really believing it’s finished. Does anything stick out as odd to anyone here? Is there any way I could improve it, and the final images? I’m not really aiming for photo-realism (it’s a bit smoother than real life I guess), but even with that in mind, any ideas how I could make it, for lack of a more specific word, better?
If it’s not too much trouble, to anyone out there doing paid work modelling environments:
- Do you think this level of work is good enough to get paid for?
- It took about a week and a half…is that too much? Normal?
Most textures from AmbientCG and PolyHaven - thanks!.
Also I used a few assets from Blend Swap ( I got lazy towards the end haha…), I really appreciate these!:
Blend #83379: Decorative Plant in a pot by MZiemys
Blend #84195: Indoor Plant In A Pot by MZiemys
Blend #60265: IKEA Glass by Michal David
Blend #73879: Table Glasses by tombombspot
Blend #71632: Drink Bar assets v.2 by b2przemo (it’s behind the red divider thingy haha)
Blend #28283: Prop Buildings by ShalmonAnandas
Anyway thanks for looking/reading!