With the new face and edge tools I thought I’d give a shot to blender.
I tried modeling simple things, for now tools pretty good but is there a way to restrain transformation to two axis ? For now all I’ve been able to do is use simple 1 axis transformation. It there a way to use XY, XZ, YZ transformation.
Please don’t tell me to use ortographic views, I want to do it in a perspective view.