Retopo MT for Blender 4.0.0+ is a tool for retopo, you use it in addition with other addons or tools in Blender, in Edit Mode.
You can use it with the BSurface addon. All settings from the BSurface add-on are saved.
Instructions :
Enter in Retopo MT mod : Ctrl + Shift + Alt + X (in Edit Mesh mode)
Add of polygons. Button W and X set number of cuts.
B-surface style
Enter edit mode, select vertex, enter retopo MT mode, press SPACE and draw line(s)
You can also select points by pressing Ctrl + RMB (right mouse button) or hold down the C button and drag the mouse over the point. Deselection of vertices (Alt + C).
Polygon merging
Use Shift and clic, the tool merge the vertex in the circle.
Contour style
Presse SPACE and draw lines
Activate the AutoMerge with U.
Added multi undo and redo: Undo: Ctrl+Z | Redo: Shift+Z
Delete face: D
Point the desired face with the mouse and press the D button
Hey! I just discovered this addon and I believe it’ll help me as a sort of noob with Blender! I just have two questions.
Can we bake the details from a high poly mesh to the low poly mesh we make with Retopo MT?
Can we use our low poly mesh we made with Reptopo MT for animation, rigging, and UV Texturing?
I already sculpted my character and I plan to use him in the video game I plan to develop in Unreal Engine. Will this tool be able to help me with that?