Here’s my problem: when I’m retopologizing my sculpts I can’t see what I’m doing. When I’m working normally I see this:
As you can see, you can’t really see what you’re doing like this.
That’s where x-ray mode comes in:
And it works really well! … as long as you’re only doing one side of the model:
I was wondering how you deal with this problem. As far as I know, Blender doesn’t support any type of backface culling which would be really helpful in this case and there isn’t any option to adjust the z-bias of a mesh either. Any tips would be appreciated.