The thing that I don’t understand is that there were grant for making retopology mode into Blender, like one year ago? And it was from people that are making Retopoflow, and as I remember it was announced as integration of this addon into vanilla Blender?
Besides this, it looks great!
That sadly didn’t achieve much. I think the scope of the project turned up to be much bigger than what was initially thought and required a big refactor of Blender.
I’m glad they’re finally abandoning their separate Retopo mode and integrating it in Edit mode, where it belongs. It was the main thing I didn’t like about their addon.