Hi folks I’ve come to Blender as a newbie with a keen interest in learning all about the retopology tools specifically to generate lower poly character meshes from higher rez sculpts.
Sadly it’s not a topic that I’ve found much information on.
Does anyone know of some great tutorials video with dialog or html tutorials explaining the process and working methods required.?
I noticed in a tutorial by Zac Petroc (using Maya) that he used a mesh from zbrush with drawn polygon edgeloops on a Auv’ed texture as a guide for creating his retopology im Maya - can this be emulated also in Blender