I have a library of standard 3d objects as a set of *.blender files like
windows, doors, chairs, walls etc.
I want to use a “window” object from the library in my
new model but the problem is that the “window” has another horizontal
size for my model. In case I scale the “window” horizontally the window’s
frame will be resized as well however I need to resize it so that window
become wider but it’s frame width remained with size same.
Are there any standard approaches for solving similar problems?