As a 3D artist who often revisits old projects to improve them, this scene is an updated version of one of my earlier works. I created it using Blender, Substance Painter, SpeedTree, and Gaea, applying new techniques I’ve learned.
I used SpeedTree for the trees and bushes, modeled a ruined structure in the background, and created mountains with Gaea. The volumetric clouds in the sky were made in Blender to complete the scene.
Hope you enjoy it!