I sculpted daisy ridley some time ago,so now i improved some things with the likeness and skin and thought of turning her into rey
Modeling in Blender 2.80.
Textures made in zbrush and Photoshop.
Sculpting in Zbrush.
Rendering in Marmoset toolbag.
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Great work !
I just feel like the DOF is too high. I like DOF, but here having the back eye blury, itβs like itβs a little bit dead, I mean, like if roughness was too high.
By the way, likeness is well done
See you ++
Tricotou
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