ridiculous space increments when grabbing objects

Hi guys,

Fooling arround with blender, I touch something by accident (or not) that makes my transformation tools work with very little increments when I’m grabbing, rotating or scaling my objects/vertex.

I don’t believe that this will be a bug, but some unknown option that probably I activated by accident.

I cannot tell how to reproduce my “problem”…the only thing that I can ensure is that I been switching several times between local and global view.

Has someone any clue?

Thanks for advance.

shift key makes you do small increments

Yes, I know that Dazzler, but now I’m interested in return to the “standard” increment when I grab/rotate/scale my objects.