Rigged Animation for JOgre


I have been looking for a good tutorial for game animation, but I can’t find one.

I have my character model created and rigged. What I need to know is how to animate it so it can be exported for use in OGRE, in my case JOgre.

How is this done? Keep in mind that I am using an armature system.

found this http://update.multiverse.net/wiki/index.php/Exporting_Animations_from_Blender but there is also quiet a lot on the Neoaxis forum as that uses Ogre too. http://www.neoaxisgroup.com/phpBB2/viewtopic.php?t=656&highlight=blender