Here you can see a substance painter export of the creature I’d like rigged for animation in blender.
Ideally, we’d have a simple rig where we could control the arms (similar to that of an octupus) with some finer controls at the end of the hands.
As well as a control for the eyeball itself. I’d like it if when the eye moved it subtly affected the eye-lid above it. The eye needs to blink as well.
Then of course a way to move the entire creature as well. This creature is floating in water, for this short film.
PLEASE PM ME if you are interested with a timeline and cost.