Hello, I hope everything is going well with you all.
I am having few issues with modeling / rigging a folding door since I have never done it before. What I want to achive is rig(?) that folding door and control its open/closed views. I will have quite many duplicates of the same door in my project, so it would be nice if I could decide which ones are open and which are not.
If you give me a hand how to do or even how to start I would be glad. Thanks in advance
One thing I overlooked in my instructions was that you can’t move the doors from their original axes with that set-up.
So I made this video just for you, to show how to do it so that you can rotate/move the entire door assembly any way you want and it will still work. Not much different but pay attention to the two added empties, the parenting, and the constraint’s Space settings (all of them should be Local Space).