I am relatively new and trying to figure out how I can make this model work as a character on my games.
So I want a human form from little spheres and animate it like a normal character. I have watched some tutorials about rigging but they were doing this on one object which is not the case for me. I have around 150 little spheres which are independent of each other so that I can control them freely (change their sizes, colors, etc.) on Unity. So joining all these spheres to make one object and animating that is not a solution for me. What could be the way to make this human form animate like normal but in the meantime have control over the spheres? I have no idea where I should start. If you could show me the way how I can learn and make research about this topic I would appreciate it a lot!