Here’s my problem:
I have two bones connected to each other (bone1, bone2).
bone2 has an IK Solver pointing to bone3 (bone3 isn’t connected), and bone1 has an rotation limit from -10° to 10° on all axes.
I want to move bone3 and have bone2&bone1 following it untill bone1 would be over its limit -> bone1 stops and bone 2 points to bone3 just like always.
But the IK solver just seems to ignore the rotation limit of bone1 >(
What can I do to make this work? Thank you