I am trying to rig a .OBJ file I have sculpted on Z brush, however no matter what I try rigging does not work. I have checked all possible options I could possibly think of from remaking the model, lowering its poly count, checking for non-manifold faces, etc… Whenever I try to parent it (CTRL+P) with automatic weights it does not work.
I have attached the file below, if you had this before or have any suggestions please help!